ROCm 7.14 vs ROCm 10.1 with vllm-radiance

ROCm 10.1 Falling Blocks games and provenance

Play the gallery · Campaign and per-agent outcomes

Eleven imported Qwen3.8 27B game artefacts from the completed ROCm 10.1 campaign. The first single-card attempt, completed dual fleet and successful single-card retry remain separate. Agent 0 in the first attempt produced no file; there is no substitute game for it.

The target campaign reported syntax and mocked-DOM checks passing for all eleven original outputs, including movement, rotation, pause, hard drop, reset and line clearing. This is not full browser qualification or a fresh functional test of the imported copies. Where needed, release naming was changed to Falling Blocks; both original and released hashes are retained in manifest.json. The generator verifies released bytes and hashes without modifying the games.

Only HTML games and provenance are published here. Private agent sessions, tool histories, server paths and credentials are omitted. Some variants store high scores in browser local storage.

Single card — completed retry

All four agents delivered and exited cleanly. Fleet wall 75:23; 65,536-token request budget, 90-minute per-agent cap; client context corrected to 131,070.

Agent / seed Game Exit / delivery Released bytes SHA-256
0 / 100 Play Exit 0; delivered 26,083 25028047bfad8bb46e534133ee92bcbe9f4c17fe96f4900ae85fe32116f98277
1 / 101 Play Exit 0; delivered 27,055 4a151cf7034e2dc691f3d753cc33a7e2ee3f7594584541ed98912486a5ba447d
2 / 102 Play Exit 0; delivered 23,562 cd3d1fd677bae39c28041000573dba79918cfb4ceb8be44a3fd81fda88b8d39c
3 / 103 Play Exit 0; delivered 25,991 3d476f77081811cec037a6cafb576414738b54fce3c6f1878d4c7bcc7662f94f

Dual card — completed fleet

All four agents delivered and exited cleanly. Fleet wall 30:10; 32,768-token request budget, 60-minute per-agent cap.

Agent / seed Game Exit / delivery Released bytes SHA-256
0 / 100 Play Exit 0; delivered 24,939 13ac48a98ae1c334c6f91cb2c3522ed28ee8e622e8824aca1a6272cda9580240
1 / 101 Play Exit 0; delivered 24,074 91464b05c99d38d59ebf06b62507bdea0889c3bd811f6370ff9be944feba6024
2 / 102 Play Exit 0; delivered 25,022 7e12b58e134ce36c4dfaa975c419d31e3715e2bb418cea54375529ec46a0e548
3 / 103 Play Exit 0; delivered 22,429 17d5e33c2c099a406fe99eb1ff0786de2a2265150e04961cdb1069555393a267

Single card — first attempt

Three games produced; one clean delivery, two timeouts after producing files. Agent 0 produced no game. Fleet wall 60:00. Retained as failure evidence.

Agent / seed Game Exit / delivery Released bytes SHA-256
1 / 101 Play Exit 0; delivered 22,877 ae3568ce6d75499c9bc406f5d823b4810ff84212a27ee6ff79de5ab004d511ec
2 / 102 Play Exit 124; files delivered before timeout 20,394 97bd7dea46d988104d77ea6cef8b87e568aab76b92a276a637582bd237588879
3 / 103 Play Exit 124; files delivered before timeout 22,387 14743704b583e9ebf66ee23a70d92d793aa70090c3dfca105c3527e813c17a4a

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